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Kimberly Hayworth

Augmented Reality | The Franklin Institute - 0 views

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    AUGMENTED REALITY FOR INTERPRETIVE AND EXPERIENTIAL LEARNING The goal of the ARIEL project is the creation of an exhibit platform that uses scientific visualization techniques to transform modern visitor interaction with traditional hands-on exhibits. The project will ultimately demonstrate an innovative solution to a key problem faced by science centers: the reinvention of the exhibit experience for visitors with changing 21st century learning expectations. The project has three main goals: to increase awareness of STEM content; improve 21st century learning skills; produce an evidence-based model for use of augmented reality activities within science museum settings. The project combines technological and pedagogical components in the AR fixed-station activities and the VR environment that exhibit multiple characteristics and constraints to engagement.
Kimberly Hayworth

Augmented Reality Startup Magic Leap, Funded by Google, is Working on Super-Real 3-D "L... - 0 views

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    "One of Magic Leap's patents describes how such a device, dubbed a WRAP, for "waveguide reflector array projector," would operate. The display would be made up of an array of many small curved mirrors; light would be delivered to that array via optical fiber, and each of the tiny elements would reflect some of that light to create the light field for a particular point in 3-D space. The array could be semi-transparent to allow a person to see the real world at the same time."
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